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Results · “shader-park”

29 Skills

Results: 29

Design & UI

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A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

Price unconfirmedDesign & UIReview before use
820GitHub
Design & UI

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LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero depende…

Price unconfirmedDesign & UIReview before use
278GitHub
Design & UI

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shader-programming

gamedev-skills

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outlin…

Price unconfirmedDesign & UIClaude Code
800GitHub
Data & analytics

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CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_f…

Price unconfirmedData & analyticsClaude CodeReview before use
167GitHub
Design & UI

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Decide whether an interface effect should stay in CSS, SVG, or Canvas 2D or needs WebGL or WebGPU, then create, integrate, diagnose, and visually verify focused GPU effe…

Price unconfirmedDesign & UIClaude Code
104GitHub
Video & audio

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READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve,…

Price unconfirmedVideo & audioClaude Code
57GitHub
Development

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Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obst…

Price unconfirmedDevelopmentClaude Code
5.7KGitHub
Browser & automation

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RenoDX HLSL/Slang shader workflow for proven shader-side SDR tonemap, hard clip, LUT, color grade, and HDR bridge changes. Use when editing game shaders for neutral-by-d…

Price unconfirmedBrowser & automationClaude Code
3.8KGitHub

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