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Results · “glsl-shader”

30 Skills

Results: 30

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Files returned by OpenAgentSkill since Oct 14, 2026. Signed-in accounts only; repeat downloads of the same Skill count once per UTC day. Excludes source-site downloads, command copies and installs. Counts may take 5 minutes to update.

Browser & automation

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RenoDX HLSL/Slang shader workflow for proven shader-side SDR tonemap, hard clip, LUT, color grade, and HDR bridge changes. Use when editing game shaders for neutral-by-d…

Price unconfirmedBrowser & automationClaude Code
3.8KGitHub
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Development

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RenoDX workflow for setting up or resuming game mod development with Clang debug builds, DevKit, MCP bridge, ReShade game-folder links, live shader paths, per-game addon…

Price unconfirmedDevelopmentClaude Code
3.8KGitHub
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Browser & automation

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godot-3d-materials

thedivergentai

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes,…

Price unconfirmedBrowser & automationClaude Code
660GitHub
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Video & audio

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SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and…

Price unconfirmedVideo & audioClaude Code
700GitHub
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Design & UI

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Use when writing C++ for materials or rendering — dynamic material instances, material parameter collections, render targets, scene capture, post process, decals, Nanite…

Price unconfirmedDesign & UIClaude Code
347GitHub
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Design & UI

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iced-rs

vanillagreencom

Iced 0.14 GUI expert: custom widgets via iced::advanced, overlays, Canvas, Shader, pane_grid, theming, subscriptions, Elm architecture, with a bundled full-API reference…

Price unconfirmedDesign & UIClaude Code
76GitHub
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Design & UI

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unity-graphics

Nice-Wolf-Studio

Unity 6 graphics and rendering guide. Use when working with render pipelines (URP, HDRP, Built-in), shaders, Shader Graph, materials, textures, cameras, post-processing,…

Price unconfirmedDesign & UIClaude Code
30GitHub
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Design & UI

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Provides guidelines for directly editing Unity YAML-serialized asset files for Unity projects. Make sure to use this skill whenever creating, editing, or modify

Price unconfirmedDesign & UIClaude Code
21GitHub
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Hardware & IoT

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verify-pixels

playcanvas

Use when changing PlayCanvas rendering code that must not visibly change the rendered image — draw-call optimization, hardware instancing, shader or material refactors,…

Price unconfirmedHardware & IoTClaude Code
21GitHub
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