Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Skill-Verzeichnis
Wiederverwendbare Skills für AI Agents entdecken.
Jede Empfehlung bleibt mit ihrem Repository, Audit und Installationspfad nachvollziehbar.
Suchergebnisse: particles-simulation
Englisches VerzeichnisA Claude Code skill that directs website creation like a film, with art direction locking, local asset generation, and an executable anti-slop linter gating every deployment.
Ray tracing and hybrid rasterization of Gaussian particles
A Three.js agent skill pack for generating high-quality 3D graphics, scenes, and games, packaged for AI coding agents like Claude Code, Codex, and Cursor.
Simulation of spiking neural networks (SNNs) using PyTorch.
A library for generative social simulation
All the handwritten notes 📝 and source code files 🖥️ used in my YouTube Videos on Machine Learning & Simulation (https://www.youtube.com/channel/UCh0P7KwJhuQ4vrzc3IRuw4Q)
A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, task completion, and developing complex social relationships through continuous communication.
Offline multi-agent simulation & prediction engine. English fork of MiroFish with Neo4j + Ollama local stack.
OpenClaw / QClaw plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character workshop.
AI coding agent skills for KiCad electronics design. Works with Claude Code and OpenAI Codex. Analyze schematics, review PCB layouts, EMC pre-compliance, SPICE simulation, download datasheets, source components, and prep boards for fabrication.
Evaluating and reproducing real-world robot manipulation policies (e.g., RT-1, RT-1-X, Octo) in simulation under common setups (e.g., Google Robot, WidowX+Bridge) (CoRL 2024)