OPENAGENTSKILL / DIRECTORY

AI Agent Skills

Finde den passenden Skill für deine nächste Aufgabe mit Codex, Claude Code, Cursor und mehr.

Ergebnisse · “gdscript”

28 Skills

Ergebnisse: 28

Entwicklung

No visual example yet

Explore the skill

godot-gdscript

gamedev-skills

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for…

Preis unbestätigtEntwicklungClaude Code
1083GitHub
Skill ansehen
Browser & Automation

No visual example yet

Explore the skill

Use when writing production-grade GDScript — performance idioms, metaprogramming, @tool lifecycle, async pitfalls, signal/Callable trade-offs, profiler-driven idioms, an…

Preis unbestätigtBrowser & AutomationClaude Code
766GitHub
Skill ansehen
Browser & Automation

No visual example yet

Explore the skill

Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms

Preis unbestätigtBrowser & AutomationClaude Code
766GitHub
Skill ansehen
Entwicklung

No visual example yet

Explore the skill

GdUnit4

godot-gdunit-labs

Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene t…

Preis unbestätigtEntwicklungVor Nutzung prüfen
1104GitHub
Skill ansehen
Entwicklung

No visual example yet

Explore the skill

godot-csharp

gamedev-skills

Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events,…

Preis unbestätigtEntwicklungClaude Code
1083GitHub
Skill ansehen
Design & UI

No visual example yet

Explore the skill

Use when writing or editing a SKILL.md or an agent definition in this repo — required frontmatter, section ordering, and the GDScript-then-C# example convention.

Preis unbestätigtDesign & UIClaude Code
655GitHub
Skill ansehen
Design & UI

No visual example yet

Explore the skill

beehave

jame581

Use when using the Beehave addon — pure-GDScript behavior trees with composites, decorators, leaves, a blackboard, and a visual runtime debugger

Preis unbestätigtDesign & UIClaude Code
655GitHub
Skill ansehen
Design & UI

No visual example yet

Explore the skill

Use when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C# interop

Preis unbestätigtDesign & UIClaude Code
766GitHub
Skill ansehen
Browser & Automation

No visual example yet

Explore the skill

Use when working with C# in Godot — conventions, GodotSharp API differences from GDScript, project setup, and interop

Preis unbestätigtBrowser & AutomationClaude Code
740GitHub
Skill ansehen
Browser & Automation

No visual example yet

Explore the skill

Godot 4.7 conventions and API patterns. Use when asking about Godot/GDScript, scene composition, signals, CharacterBody vs RigidBody, InputMap, @export/@onready/@rpc, Fo…

Preis unbestätigtBrowser & AutomationClaude Code
25GitHub
Skill ansehen
Browser & Automation

No visual example yet

Explore the skill

godot-3d-lighting

thedivergentai

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI bak…

Preis unbestätigtBrowser & AutomationClaude Code
659GitHub
Skill ansehen

Anleitungen & Vergleiche

Für Entwickler