OPENAGENTSKILL / DIRECTORY

AI Agent Skills

为下一项任务找到合适的技能。探索适用于 Codex、Claude Code、Cursor 等 Agent 的工具。

搜索结果 · “shader”

38 Skills

搜索结果: 38

设计与 UI

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LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero depende…

价格未确认设计与 UI使用前请审核
278GitHub
视频与音频

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godot-shaders

gamedev-skills

Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hin…

价格未确认视频与音频Claude Code
1302GitHub
设计与 UI

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shader-programming

gamedev-skills

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outlin…

价格未确认设计与 UIClaude Code
800GitHub
设计与 UI

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A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

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820GitHub
数据与分析

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CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czm_modelMaterial. Use when reading EXT_mesh_f…

价格未确认数据与分析Claude Code使用前请审核
167GitHub
视频与音频

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READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve,…

价格未确认视频与音频Claude Code
57GitHub
设计与 UI

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Generate physically-based atmospheric scattering shaders — sky domes, planetary atmospheres, LUT-optimized pipelines, depth-aware post-processing. Four modes — sky-dome,…

价格未确认设计与 UIClaude Code
41GitHub
设计与 UI

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CesiumJS materials and post-processing — Material, Fabric JSON, MaterialAppearance, ImageBasedLighting, PostProcessStage, PostProcessStageLibrary, bloom, depth of field,…

价格未确认设计与 UIClaude Code使用前请审核
177GitHub

指南与对比

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