OPENAGENTSKILL / DIRECTORY

AI Agent Skills

为下一项任务找到合适的技能。探索适用于 Codex、Claude Code、Cursor 等 Agent 的工具。

搜索结果 · “multiplayer”

19 Skills

搜索结果: 19

设计与 UI

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godot-multiplayer

gamedev-skills

Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()),…

价格未确认设计与 UIClaude Code
1083GitHub
设计与 UI

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unity-multiplayer

Nice-Wolf-Studio

Unity 6 multiplayer and networking guide. Use when building multiplayer games, working with Netcode for GameObjects, NetworkManager, NetworkObject, NetworkBehaviour, RPC…

价格未确认设计与 UIClaude Code
30GitHub
设计与 UI

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roblox-networking

gamedev-skills

Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate l…

价格未确认设计与 UIClaude Code
1322GitHub
开发与测试

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Clay

chadbyte

Multiplayer Claude Code and Codex. Self-hosted team workspace for Claude Code and Codex. Multi-user, browser-based, AI mates with memory.

价格未确认开发与测试Claude CodeOpenAI Agents使用前请审核
312GitHub
其他技能

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Use when writing multiplayer C++: replicating a property, choosing an RPC type, tuning relevancy or dormancy, registering replicated subobjects, or turning on push model…

价格未确认其他技能Claude Code
358GitHub
设计与 UI

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READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm s…

价格未确认设计与 UIClaude Code
57GitHub

指南与对比

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