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查看技能说明godot-adapt-single-to-multiplayer
thedivergentai
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensatio…
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19 Skills
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查看技能说明thedivergentai
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensatio…
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查看技能说明gamedev-skills
Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()),…
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查看技能说明Design, implement, debug, or verify a remote turn-based multiplayer game whose rooms run on Cloudflare Durable Objects. Use for room and invite identity, reconnectable s…
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查看技能说明maxrave-dev
Hold Android audio focus once at app level when several player instances are alive at the same time — dual-player crossfade, precached players — and keep focus-driven du…
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查看技能说明Nice-Wolf-Studio
Unity 6 multiplayer and networking guide. Use when building multiplayer games, working with Netcode for GameObjects, NetworkManager, NetworkObject, NetworkBehaviour, RPC…
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查看技能说明gamedev-skills
Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate l…
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查看技能说明agones-dev
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查看技能说明chadbyte
Multiplayer Claude Code and Codex. Self-hosted team workspace for Claude Code and Codex. Multi-user, browser-based, AI mates with memory.
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查看技能说明liveblocks
Realtime infrastructure for multiplayer apps and agents
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查看技能说明quodsoler
Use when writing multiplayer C++: replicating a property, choosing an RPC type, tuning relevancy or dormancy, registering replicated subobjects, or turning on push model…
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查看技能说明ritiek
A multiplayer piano using UDP sockets that can be played using computer keyboard, in the terminal.
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查看技能说明nathanonn
Convert a web game idea (even a vague one like "build a Raiden-type game" or "make a card game") into a complete Codex /goal-ready Phaser 3 project — runnable scaffold,…
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查看技能说明gamedev-skills
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox)…
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查看技能说明adrianhajdin
With a stunning design, interactive gameplay, smart wallet pairing, live interaction with smart contracts, and, most importantly, the ability to battle other players in…
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查看技能说明dotnize
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查看技能说明Yuki001
READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm s…