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查看技能说明DiffusionAsShader
IGL-HKUST
[SIGGRAPH 2025] Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
OPENAGENTSKILL / DIRECTORY
为下一项任务找到合适的技能。探索适用于 Codex、Claude Code、Cursor 等 Agent 的工具。
8 Skills
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累计本站文件下载、成功复制安装命令、技能外站跳转及 Agent 已上报的执行次数,重复操作继续累计。已纳入历史记录,不代表独立用户或安装成功。数据可能延迟 5 分钟。
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查看技能说明IGL-HKUST
[SIGGRAPH 2025] Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
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查看技能说明gamedev-skills
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hin…
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查看技能说明Yuki001
READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve,…
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查看技能说明gamedev-skills
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox)…
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查看技能说明rshankras
SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and…
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查看技能说明rezoo
Python library for video editing, presentation video generation, motion graphics, shader art coding, and other video production tasks
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查看技能说明Jahrome907
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shade…
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查看技能说明dembsky
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows,…