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Explore the skillNimblephysics
keenon
Nimble: Physics Engine for Biomechanics and Deep Learning
OPENAGENTSKILL / DIRECTORY
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Results: 31
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Explore the skillkeenon
Nimble: Physics Engine for Biomechanics and Deep Learning
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Explore the skillNVIDIA
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
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Explore the skillgamedev-skills
Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, m…
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Explore the skillgamedev-skills
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts…
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Explore the skillgamedev-skills
Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tun…
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Explore the skillthedivergentai
Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collisio…
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Explore the skillgoogle-deepmind
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
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Explore the skillquinton-ashley
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
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Explore the skillaHapBean
[NeurIPS 2025] VideoREPA: Learning Physics for Video Generation through Relational Alignment with Foundation Models
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Explore the skillTheAlgorithms
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
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Explore the skillTheAlgorithms
Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
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Explore the skillcalesthio
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins…
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Explore the skillK-Dense-AI
Google quantum computing framework. Use when targeting Google Quantum AI hardware, designing noise-aware circuits, or running quantum characterization experiments. Best…
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Explore the skillmajidmanzarpour
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collisi…
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Explore the skilltjboudreaux
When a constraint is treated as fixed, separate physics from convention, keep only independently supported primitives, and rebuild the simplest solution that satisfies r…
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Explore the skillCharlesWiltgen
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit, or adding touch controls or game controller support. Covers scene graphs, ECS, physics, acti…