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AI Agent Skills

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Results · “astar-pathfinding”

8 Skills

Results: 8

Other skills

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Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curve…

Price unconfirmedOther skillsClaude Code
1.4KGitHub
Design & UI

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game-ai

gamedev-skills

Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the de…

Price unconfirmedDesign & UIClaude Code
1.4KGitHub
Hardware & IoT

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Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interest…

Price unconfirmedHardware & IoTReview before use
461GitHub
Other skills

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Use when writing Unreal Engine C++ AI — AI controllers, behavior tree nodes, blackboards, AI perception, navmesh pathfinding, EQS queries or Smart Objects. Also use when…

Price unconfirmedOther skillsClaude Code
358GitHub
Design & UI

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unity-ai-navigation

Nice-Wolf-Studio

Unity 6 AI and navigation guide. Use when working with NavMesh, pathfinding, NavMeshAgent, NavMeshSurface, NavMeshObstacle, off-mesh links, or Unity Sentis (ML model inf…

Price unconfirmedDesign & UIClaude Code
30GitHub
Development

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Imported awesome-gamedev-agent-skills guidance for game-ai workflows in game development projects. Use when designing NPC behavior with decision layers (FSM, behavior tr…

Price unconfirmedDevelopmentClaude Code
20GitHub

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