Turn the current conversation and codebase context into a structured implementation spec, then publish it to the configured project issue tracker.
Skill 디렉토리
AI Agent를 위한 재사용 가능한 Skill을 찾으세요.
모든 추천은 리포지토리, 감사, 설치 경로와 명확하게 연결됩니다.
검색 결과: time-tracker
영문 디렉토리Break a plan, spec, or conversation into independently actionable tracer-bullet tickets with explicit blocking relationships.
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
React and Next.js performance guidance for writing, reviewing, and refactoring production UI code.
Python ETL framework for stream processing, real-time analytics, LLM pipelines, and RAG.
Ready-to-run cloud templates for RAG, AI pipelines, and enterprise search with live data. 🐳Docker-friendly.⚡Always in sync with Sharepoint, Google Drive, S3, Kafka, PostgreSQL, real-time data APIs, and more.
GoAccess is a real-time web log analyzer and interactive viewer that runs in a terminal in *nix systems or through your browser.
The best free and open-source automated time tracker. Cross-platform, extensible, privacy-focused.
ClickHouse® is a real-time analytics database management system
Build Real-Time Knowledge Graphs for AI Agents
Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.