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Explore the skillDm Control
google-deepmind
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
OPENAGENTSKILL / DIRECTORY
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46 Skills
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Explore the skillgoogle-deepmind
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
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Explore the skillNVIDIA
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
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Explore the skillAll the handwritten notes 📝 and source code files 🖥️ used in my YouTube Videos on Machine Learning & Simulation (https://www.youtube.com/channel/UCh0P7KwJhuQ4vrzc3IRuw…
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Explore the skillgamedev-skills
Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tun…
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Explore the skillthedivergentai
Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collisio…
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Explore the skillMr-funny
HBG Agent Skill for Chinese life-simulation narrative videos with consistent comic IP, rapid multi-life openings, Edge TTS, synchronized captions, zoom/pan motion and fi…
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Explore the skillBindsNET
Simulation of spiking neural networks (SNNs) using PyTorch.
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Explore the skillKsanaDock
A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory…
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Explore the skillnikmcfly
Offline multi-agent simulation & prediction engine. English fork of MiroFish with Neo4j + Ollama local stack.
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Explore the skillgoogle-deepmind
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Explore the skillAgentshire
OpenClaw / QClaw plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character workshop.
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Explore the skillproroklab
VMAS is a vectorized differentiable simulator designed for efficient Multi-Agent Reinforcement Learning benchmarking. It is comprised of a vectorized 2D physics engine w…
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Explore the skillarriemeijer-creator
AeroJAX: A differentiable, structure-preserving framework for real-time flow simulation, control, and inverse design. Architected for neural operator integration and lat…
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Explore the skillharnesslabs
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Explore the skillquinton-ashley
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
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Explore the skilltayalmanan28
Tutorial on how to get started with MuJoCo Simulation Platform. MuJoCo stands for Multi-Joint dynamics with Contact. It was acquired and made freely available by DeepMin…