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AI Agent Skills

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Résultats · “masks”

21 Skills

Résultats: 21

Développement

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Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obst…

Prix non confirméDéveloppementClaude Code
5,7 kGitHub
Recherche

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Author production procedural materials in Three.js. Use for hybrid texture-backed PBR soil and moss with procedural displacement and masks, upward-facing model moss accu…

Prix non confirméRechercheClaude Code
782GitHub
Autres skills

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godot-physics

gamedev-skills

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts…

Prix non confirméAutres skillsClaude Code
1,3 kGitHub
Navigateur et automatisation

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physics-tuning

gamedev-skills

Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tun…

Prix non confirméNavigateur et automatisationClaude Code
800GitHub
Design et UI

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Build coherent procedural scalar and vector fields for Three.js materials and geometry. Use for terrain, planets, wear, biomes, clouds, water masks, displacement, roughn…

Prix non confirméDesign et UIClaude Code
778GitHub
Présentations

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godot-2d-physics

thedivergentai

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collisio…

Prix non confirméPrésentationsClaude Code
659GitHub
Navigateur et automatisation

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godot-ai-navigation

thedivergentai

AI movement decision router for chase, patrol, crowd, and bake choices on top of NavigationAgent/Server. Use when deciding node agent vs RID server, bake vs obstacle, la…

Prix non confirméNavigateur et automatisationClaude Code
648GitHub
IA et connaissances

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GroundingLMM

mbzuai-oryx

[CVPR 2024 🔥] Grounding Large Multimodal Model (GLaMM), the first-of-its-kind model capable of generating natural language responses that are seamlessly integrated with…

Prix non confirméIA et connaissancesÀ vérifier avant usage
959GitHub
Design et UI

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ComfyUI Mira

mirabarukaso

Slice regions of the canvas and convert them to masks for regional conditions widh PNG preview output. And a few support nodes.

Prix non confirméDesign et UIÀ vérifier avant usage
202GitHub
Documents

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DocDiff

Royalvice

ACM Multimedia 2023: DocDiff: Document Enhancement via Residual Diffusion Models. Also contains 1597 red seals in Chinese scenes, along with their corresponding binary m…

Prix non confirméDocumentsÀ vérifier avant usage
349GitHub
Développement

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Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world…

Prix non confirméDéveloppementClaude Code
128GitHub

Guides et comparaisons

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