Persistent file-based planning for AI coding agents and long-running agentic tasks. Crash-proof markdown plans that survive context loss and /clear, plus a deterministic completion gate and multi-agent shared state on disk. Manus-style. Works with Claude Code, Codex CLI, Cursor, Kiro, OpenCode and 60+ agents via the SKILL.md standard.
Annuaire de skills
Découvrez des skills réutilisables pour les AI agents.
Chaque recommandation reste clairement reliée à son dépôt, son audit et son chemin d’installation.
Résultats de recherche: completion
Annuaire en anglaisThe one and only agent harness for complex codebases. Project memory, planning, execution, and verified completion inside Codex.
A multi-shell completion binary.
A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, task completion, and developing complex social relationships through continuous communication.
A Claude Code custom skill for generating structured Chinese prompts for ByteDance's Seedance 2.0 AI video generation platform.
A swarm of disposable agents for unattributable web interaction. The user never acts on the web directly, delegating instead to agents that are destroyed on completion, leaving nothing that leads back.
Claude Code skills plugin for Git, GitHub, and skill authoring workflows
↔️ Automagic shell tab completion for Python CLI applications
Create, edit, or fix Lottie/Bodymovin JSON animations for the local Skia Skottie player. Use for text-to-Lottie, SVG/logo/type animation, loaders/icons, state feedback, UI microinteractions, lower thirds, diagrams, data/stat/chart animations, product promos, scene/camera motion, visual effects, scene edits, slots/controls, and Skottie debugging.
Mandatory iPolloWork code-change gate for modern, minimal, performant, reuse-first implementation and clean repository ownership. Use whenever AI creates, edits, deletes, or refactors application code, server code, packages, scripts, tests, dependencies, schemas, routes, UI, or generated-file workflows. Reuse existing code before creating files, keep one source of truth, prevent parallel implementations and junk directories, justify every new file or dependency, and audit the current change before completion.
Create or update reusable iPolloWork templates through conversation for Design, Slides/native editable PPT, and HyperFrames Video. Use when planning, generating, repairing, validating, or saving a template package, manifest, reusable variables, cover, slide/PPT markers, video composition, or design-system token integration.
Golang CLI application development. Use when building, modifying, or reviewing a Go CLI tool — especially for command structure, flag handling, configuration layering, version embedding, exit codes, I/O patterns, signal handling, shell completion, argument validation, and CLI unit testing. Also triggers when code uses cobra, viper, or urfave/cli. For cobra-specific APIs → See `samber/cc-skills-golang@golang-spf13-cobra` skill; for viper configuration layering → See `samber/cc-skills-golang@golang-spf13-viper` skill.