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Resultados · “physics-simulation”

46 Skills

Resultados: 46

Navegador y automatización

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Dm Control

google-deepmind

Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.

Precio sin confirmarNavegador y automatizaciónRevisar antes de usar
4,6 milGitHub
Navegador y automatización

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physics-tuning

gamedev-skills

Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tun…

Precio sin confirmarNavegador y automatizaciónClaude Code
800GitHub
Presentaciones

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godot-2d-physics

thedivergentai

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collisio…

Precio sin confirmarPresentacionesClaude Code
659GitHub
IA y conocimiento

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Microverse

KsanaDock

A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory…

Precio sin confirmarIA y conocimientoRevisar antes de usar
2,4 milGitHub
IA y conocimiento

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Agentshire

Agentshire

OpenClaw / QClaw plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character workshop.

Precio sin confirmarIA y conocimientoRevisar antes de usar
1,3 milGitHub
Hardware e IoT

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VMAS is a vectorized differentiable simulator designed for efficient Multi-Agent Reinforcement Learning benchmarking. It is comprised of a vectorized 2D physics engine w…

Precio sin confirmarHardware e IoTRevisar antes de usar
588GitHub
Diseño y UI

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AeroJAX

arriemeijer-creator

AeroJAX: A differentiable, structure-preserving framework for real-time flow simulation, control, and inverse design. Architected for neural operator integration and lat…

Precio sin confirmarDiseño y UIRevisar antes de usar
281GitHub
Educación

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P5play

quinton-ashley

JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.

Precio sin confirmarEducaciónRevisar antes de usar
732GitHub
Hardware e IoT

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MuJoCo Tutorial

tayalmanan28

Tutorial on how to get started with MuJoCo Simulation Platform. MuJoCo stands for Multi-Joint dynamics with Contact. It was acquired and made freely available by DeepMin…

Precio sin confirmarHardware e IoTRevisar antes de usar
342GitHub

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