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Explore the skillcad
earthtojake
Create, modify, inspect, and validate STEP-first parametric CAD parts and assemblies. Use for natural-language CAD specs, reference images, 2D technical drawings, STEP/S…
OPENAGENTSKILL / DIRECTORY
Encuentra una habilidad para tu próxima tarea con Codex, Claude Code, Cursor y más.
12 Skills
Resultados: 12
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Explore the skillearthtojake
Create, modify, inspect, and validate STEP-first parametric CAD parts and assemblies. Use for natural-language CAD specs, reference images, 2D technical drawings, STEP/S…
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Explore the skillearthtojake
Start CAD Viewer and return review links for explicit CAD, implicit CAD, and robot-description files. Use when visually reviewing `.step`, `.stp`, `.implicit.js`, `.impl…
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Explore the skillmajidmanzarpour
Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, char…
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Explore the skillmajiayu000
根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用 blende…
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Explore the skillCheshireJCat
Detect texture-atlas regions and map each source part to its own UV rectangle or projected UV surface. Use when a texture pack must fit a Blender model 1:1, when texture…
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Explore the skillplaycanvas
Use when loading glTF/GLB models or textures in PlayCanvas, choosing Draco or Basis/KTX2 compression, or setting up decoders and preloading.
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Explore the skillCheshireJCat
Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes per-format settings, embed/unpack textu…
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Explore the skillCheshireJCat
UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provi…
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Explore the skillplaycanvas
Use before repeatedly placing GLB models in PlayCanvas Engine, React, or Web Components to measure each asset once and record its uniform scale, grounding offset, and ya…
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Explore the skillplaycanvas
Use before playing, blending, or retargeting GLB animation clips in PlayCanvas Engine, React, or Web Components to inspect clip and joint names, attach animation to the…
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Explore the skillericzakariasson
Authors camera-critical 3D assets for a homage game (hero characters, first-person weapon viewmodels, hero vehicles or set pieces) in Blender and exports GLB, one asset…
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Explore the skillMikefluff
Generate a 3D model (GLB mesh) from a text description or a reference photo via Tripo. Textured or bare geometry, polygon budget, PBR materials. Output is a real file fo…