READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm selection guides (DDD / Data-Driven / Prototype), system-specific design references, and mixing strategies. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.
Directorio de skills
Descubre skills reutilizables para AI agents.
Cada recomendación conserva un vínculo claro con su repositorio, auditoría y ruta de instalación.