Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
Directorio de skills
Descubre skills reutilizables para AI agents.
Cada recomendación conserva un vínculo claro con su repositorio, auditoría y ruta de instalación.
Resultados de búsqueda: distance
Directorio en inglésA geospatial analytics skill for AI agents like Claude, Codex, and Copilot, enabling map-based queries on PostGIS, BigQuery, Snowflake.
Run a 5-dimension expert design review on any HTML artifact in the project — Philosophy / Visual hierarchy / Detail / Functionality / Innovation, each scored 0–10. Outputs a single self-contained HTML report with a radar chart, evidence-backed scores, and three lists: Keep / Fix / Quick-wins. Use when the brief asks for a "design review", "design critique", "5 维度评审", "design audit", or "what's wrong with my design".
Core Python library for astronomy and astrophysics workflows that need Astropy APIs, including units/quantities, coordinates, FITS I/O, tables, time systems, WCS, and cosmology. Use when implementing or debugging astronomical data analysis code with Astropy.
This skill should be used for time series machine learning tasks including classification, regression, clustering, forecasting, anomaly detection, segmentation, and similarity search. Use when working with temporal data, sequential patterns, or time-indexed observations requiring specialized algorithms beyond standard ML approaches. Particularly suited for univariate and multivariate time series analysis with scikit-learn compatible APIs.
Distance-based Analysis of DAta-manifolds in python
[Deprecated; use POT instead] Fast EMD for Python: a wrapper for Pele and Werman's C++ implementation of the Earth Mover's Distance metric
Build, migrate, theme, drill down, and validate reusable Three.js 3D geographic maps and Earth View entrances for Vue or web dashboards. Use when Codex is asked to create or modify a pure Three.js globe, province-level, all-China, or world 3D maps; transition from an Earth View into the existing China map; switch map boundaries between provinces, country scope, world scope, city scope, or district scope; add hierarchical drilldown from world to country, China to province, province to city, city to district/county; replace GeoJSON, labels, scatter points, fly lines, terrain textures, or chase-light paths; derive a whole map color system from one theme color; or preserve an existing dark HUD-style 3D map visual across new regions.
Detect and analyze geometric clashes in BIM models. Identify MEP, structural, and architectural conflicts before construction.
AI-powered PPT generation — 40,000+ style combinations, narrative-driven, design-intelligent, AI images, fully editable .pptx. Three modes: Build (default) + VI Build + FreeStyle (quick draft). 8 goal-type layouts, 35 moods, README parsing, size-aware image assignment, 3 structurally-different build.py proposals, brand compliance. Engines: Seedream, GPT Image, DALL-E, Wanx, Kimi.
Official PyTorch implementation of "Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image", ICCV 2019
Fast Incremental Euclidean Distance Fields for Online Motion Planning of Aerial Robots