A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
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英文目录A high-performance Unreal Engine 5 (UE5) plugin developed by MaLanShan Audio & Video Laboratory, designed for real-time visualization, management, and scalable rendering of 3D Gaussian Splatting (3DGS) and dynamic Volumetric Video (4DGS).
Python CLI + UE plugin that lets Claude Code (AI coding agent) control Unreal Engine in real time. Spawn actors, edit blueprints, call functions, capture screenshots, manage PIE sessions, and more -- all from the terminal. Works with UE5 editor and packaged builds via an in-process HTTP bridge.