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查看技能说明Photometric Optimization
HavenFeng
Photometric optimization code for creating the FLAME texture space and other applications
OPENAGENTSKILL / DIRECTORY
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查看技能说明HavenFeng
Photometric optimization code for creating the FLAME texture space and other applications
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查看技能说明TimoBolkart
Tensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate t…
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查看技能说明yahoo
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查看技能说明soubhiksanyal
This is a implementation of the 3D FLAME model in PyTorch
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查看技能说明TimoBolkart
Convert from Basel Face Model (BFM) to the FLAME head model
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查看技能说明texturedesign
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elab…
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查看技能说明MrForExample
An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
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查看技能说明Yuan-ManX
Your AI Game Dev Hub. The ultimate resource hub for AI-powered game development tools. Discover cutting-edge LLMs, World Model, Agent, Code, Image, Texture, Shader, 3D M…

LiamGvchi
Generate or analyze poetic paper-texture minimal zine posters with large negative space, a small editorial collage or focal element, experimental typography, and one cle…
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查看技能说明majidmanzarpour
Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, char…
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查看技能说明majidmanzarpour
Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop…
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查看技能说明majidmanzarpour
Generate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and backgro…
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查看技能说明scottstts
Author production procedural materials in Three.js. Use for hybrid texture-backed PBR soil and moss with procedural displacement and masks, upward-facing model moss accu…
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查看技能说明gamedev-skills
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hin…
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查看技能说明thedivergentai
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes,…
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查看技能说明vortico
Fire up your models with the flame 🔥