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查看技能说明CCTV Smartphone AI Monitoring
suzuran0y
本地监控 + AI 视觉 — LAN-based smartphone-powered AI monitoring framework with structured event output for data acquisition and analysis.
OPENAGENTSKILL / DIRECTORY
为下一项任务找到合适的技能。探索适用于 Codex、Claude Code、Cursor 等 Agent 的工具。
37 Skills
搜索结果: 37
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查看技能说明suzuran0y
本地监控 + AI 视觉 — LAN-based smartphone-powered AI monitoring framework with structured event output for data acquisition and analysis.
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查看技能说明quodsoler
Use when building or fixing Unreal Engine cameras — spring-arm third-person rigs, first-person cameras, view-target blends, camera shakes, camera modifiers, cine cameras…
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查看技能说明CheshireJCat
Set up Blender cameras with cinematic intent — focal length, depth of field (f-stop / focus object), composition (rule of thirds, leading lines), animated cameras (orbit…
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查看技能说明SharpAI
Open-Source AI Camera Skills Platform, AI NVR & CCTV Surveillance. Local VLM video analysis with Qwen, DeepSeek, SmolVLM, LLaVA, YOLO26. LLM-powered agentic security cam…
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查看技能说明google-research-datasets
Objectron is a dataset of short, object-centric video clips. In addition, the videos also contain AR session metadata including camera poses, sparse point-clouds and pla…
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查看技能说明Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and came…
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查看技能说明NVIDIA
Calibrate a new dataset from live RTSP camera streams via the AutoMagicCalib REST API. Use when the user provides RTSP URLs or asks to calibrate live cameras; VIOS recor…
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查看技能说明gamedev-skills
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materi…
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查看技能说明gopro
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查看技能说明gamedev-skills
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person lo…
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查看技能说明gamedev-skills
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox)…
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查看技能说明scottstts
Direct advanced Three.js camera systems. Use for scale-aware chase rigs, thrust lag, side/orbit cameras, body-relative up vectors, quaternion handoffs, authored cinemati…
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查看技能说明scottstts
Implement stable, scalable directional-shadow systems for Three.js. Use for large procedural worlds, city scenes, terrain, moving cameras, WebGPU/TSL shadow nodes, casca…
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查看技能说明jame581
Use when implementing cameras — smooth follow, screen shake, camera zones, and transitions for 2D and 3D
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查看技能说明ika-rwth-aachen
TensorFlow Implementation for Computing a Semantically Segmented Bird's Eye View (BEV) Image Given the Images of Multiple Vehicle-Mounted Cameras.
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查看技能说明ai4ce
A ROS driver for Insta360 cameras, enabling real-time image capture, processing, and publishing in ROS environments.