暂未收录效果图
查看技能说明Bake
SanderMertens
OPENAGENTSKILL / DIRECTORY
为下一项任务找到合适的技能。探索适用于 Codex、Claude Code、Cursor 等 Agent 的工具。
17 Skills
搜索结果: 17
暂未收录效果图
查看技能说明SanderMertens
暂未收录效果图
查看技能说明docker
GitHub Action to use Docker Buildx Bake as a high-level build command
暂未收录效果图
查看技能说明playcanvas
Use when a PlayCanvas scene's static lighting, shadows, or ambient occlusion costs too much per frame, or lighting must ship precomputed for startup or payload budgets.
暂未收录效果图
查看技能说明thedivergentai
AI movement decision router for chase, patrol, crowd, and bake choices on top of NavigationAgent/Server. Use when deciding node agent vs RID server, bake vs obstacle, la…
暂未收录效果图
查看技能说明niaka3dayo
VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK components, laye…
暂未收录效果图
查看技能说明hassancs91
Turn static SCREENSHOTS into a simulated screen recording (TSX) — a fake screencast with an animated cursor that eases to targets and clicks, a browser URL bar that upda…
暂未收录效果图
查看技能说明hassancs91
Step 2 of the AI Video Editor pipeline — build the visual beats (Remotion TSX shots) over a project's master cut and bake a composited preview. Use when the user wants t…
暂未收录效果图
查看技能说明serejaris
Use when you want several genuinely different design directions to choose from instead of one design you will iterate on — a page or UI redesign, a hero, a landing, a th…
暂未收录效果图
查看技能说明wanshuiyin
Phase-1 (S4) of a comic movie — PRODUCE the canonical reusable references the whole spiral conditions on. Per asset it bakes ONE canonical 1:1 white-bg identity ref via…
暂未收录效果图
查看技能说明wanshuiyin
Phase 1 ORCHESTRATOR of a movie/comic — turn a fuzzy story idea into the Authored Source of Truth (a schema-valid comic.json + its locked asset library) by driving the d…
暂未收录效果图
查看技能说明wanshuiyin
Phase-1 (S7 of the comic-author suite) — turn ONE locked panel_spec into a deterministic content-SVG blueprint that becomes the bake condition (reference #1 of the agent…
暂未收录效果图
查看技能说明wanshuiyin
The authoring-side DIEGETIC continuity AUDIT — it produces the world-state evidence that comic-cross-layer-gate `--gate continuity` adjudicates against the storyboard's…
暂未收录效果图
查看技能说明wanshuiyin
Phase-1 (S2) of the comic-author suite — compile the project's ART_BIBLE.md into an EXECUTABLE convergence target, not aesthetic prose. The bible is the ONE visual diale…
暂未收录效果图
查看技能说明wanshuiyin
End-to-end Pipeline A in ONE slash-command — turn a fuzzy story idea into a cross-model-audited, image-based movie + a clickable viewer. Chains comic-author (Phase 1 — i…
暂未收录效果图
查看技能说明witnesstodark
Create or apply material maps and bake a textured high-poly mesh onto a game mesh, with channel, UV and export checks.
暂未收录效果图
查看技能说明CheshireJCat
UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provi…