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MengTo
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups…
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查看技能说明MengTo
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups…
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Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obst…
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查看技能说明DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapp…
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查看技能说明cometbft
CometBFT: A distributed, Byzantine fault-tolerant, deterministic state machine replication engine. A fork and successor to Tendermint Core.
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This layout engine can solve the hardest layout problems imaginable. Its output is DTP grade and deterministic. It's faster than engines written in C++ because it's not…
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An autonomous AI scientist: a multi-agent loop over literature, experiments, self-critique and write-up, with deterministic guards against reward-hacking and hallucinati…
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查看技能说明manuelschipper
Action-aware permissions for coding agents. A deterministic safety guard that keeps you in the flow.
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Catch the slop AI coding agents leave in your code: narrative comments, swallowed exceptions, as-any casts, dead code, oversized functions. 50+ rules across 8 languages…
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查看技能说明zoyluoblue
Autonomous AI agent that plays Minecraft on its own — a server-side Fabric mod (MC 1.21.3) where a DeepSeek / OpenAI-compatible LLM drives a real player to mine, build,…