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unhappychoice
A CLI code-typing game that turns your source code into typing challenges
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Explore the skillunhappychoice
A CLI code-typing game that turns your source code into typing challenges
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Explore the skillletoram
Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
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Explore the skillDonchitos
Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.
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Explore the skillDonchitos
Author the Art Bible — visual identity gating asset production. Run before /map-systems.
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Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.
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Explore the skillDonchitos
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.
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Explore the skillDonchitos
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
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Explore the skillDonchitos
Structured bug report from a description, or analyze code for potential bugs. Reproduction steps, severity.
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Explore the skillDonchitos
Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.
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Explore the skillDonchitos
Auto-generate a changelog from git commits and sprint data. Internal and player-facing versions.
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Explore the skillDonchitos
Author the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.
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Explore the skillDonchitos
Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.
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Explore the skillDonchitos
Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.
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Explore the skilltirthajyoti
Highly cited and useful papers related to machine learning, deep learning, AI, game theory, reinforcement learning
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Explore the skillAgentshire
OpenClaw / QClaw plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character workshop.
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Explore the skillrenzorlive
VIM Master: in-browser game that teaches core Vim motions and editing commands through short, focused levels.