mqtt
markusleben
Use when debugging or working with MQTT in Home Assistant — listening to topics to see what devices actually publish, inspecting MQTT device discovery, or publishing a m…
OPENAGENTSKILL / DIRECTORY
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markusleben
Use when debugging or working with MQTT in Home Assistant — listening to topics to see what devices actually publish, inspecting MQTT device discovery, or publishing a m…
mikecann
Drive a branch to merge-ready by ensuring a PR exists, monitoring checks, triaging automated review comments, replying and resolving each handled bot thread, and optiona…
MnemeHQ
Architectural governance for this project. Use this skill when the user asks about project decisions, ADRs, architectural constraints, or wants to review, record, or enf…
nowsprinting
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nowsprinting
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nowsprinting
nowsprinting
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OthmaneBlial
Review a release plan for concrete local evidence without changing files or using network access.
OuFinx
Пошук у старій періодиці - оцифровані газети, ключі пошуку по словоформах і дореформеній орфографії, вирізки замість шпальт, OCR і його тихі поломки. Use when searching…
OuFinx
Розподіл дослідницької роботи між паралельними агентами - ексклюзивні зони джерел, друга вісь ракурсів, стелі викликів, і куди насправді згорає бюджет. Use when planning…
OuFinx
Звірка готового тексту проти його джерел - чи джерело каже саме те, що написано, чи виноска стоїть на потрібному реченні, чи не додано правдоподібного. Use when checking…
playcanvas
Use when adding transient visual effects or trails to a PlayCanvas app to select an Engine-native implementation, place and layer it correctly, manage its lifecycle, and…
playcanvas
Use when writing or reviewing PlayCanvas Engine code involving entity transforms, cameras, physics, materials, model orientation, bounds, or imports to apply the Engine'…
playcanvas
Use when composing PlayCanvas Engine, React, or Web Components gameplay entities, model hierarchies, colliders, or physics objects to create one semantic root per object…
playcanvas
Use when a PlayCanvas scene's static lighting, shadows, or ambient occlusion costs too much per frame, or lighting must ship precomputed for startup or payload budgets.
playcanvas
Use when creating or restructuring a PlayCanvas application with the direct Engine API, @playcanvas/react, or @playcanvas/web-components to choose the active authoring s…