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Explore the skillbuild-game-map-editor
MengTo
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versione…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
25 Skills
Results: 25
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Explore the skillMengTo
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versione…
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Explore the skilljame581
Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels
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Explore the skillFlameskyDexive
Unity YAML text serialization editing workflow. Use when Codex needs to directly inspect, modify, create, or repair Unity serialized YAML files such as .unity scenes, .p…
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Explore the skillminamijoyo
A schema inspector for Terraform / OpenTofu providers
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Explore the skillniaka3dayo
VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload. Use for VRChat world scene configuration, VRC SDK components, laye…
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Explore the skillmargelo
Fast native networking primitives for React Native built on Nitro Modules — react-native-nitro-fetch, react-native-nitro-websockets, and react-native-nitro-text-decoder.…
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Explore the skillTheSmokeDev
Agent-native command surface for discovering, inspecting, and validating the geo-skills toolkit. Use when an operator or coding agent needs to run geoskills doctor, enum…
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Explore the skillNice-Wolf-Studio
Unity data-driven design architecture. ScriptableObject config hierarchies, JSON data pipelines, designer handoff workflows, data versioning and migration, Inspector att…
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Explore the skillNice-Wolf-Studio
Unity 6 editor scripting and custom tools guide. Use when creating custom inspectors, EditorWindows, PropertyDrawers, Gizmos, Handles, menu items, or editor extensions.…