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Explore the skillComfyui Mesh
shootthesound
Split FLUX.2 and LTX 2.3 across two GPUs (LAN or same-machine) — NVENC compresses activations live on the wire. Icarus (ComfyUI node) + Daedalus (back-half server).
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Files returned by OpenAgentSkill since Oct 14, 2026. Signed-in accounts only; repeat downloads of the same Skill count once per UTC day. Excludes source-site downloads, command copies and installs. Counts may take 5 minutes to update.
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Explore the skillshootthesound
Split FLUX.2 and LTX 2.3 across two GPUs (LAN or same-machine) — NVENC compresses activations live on the wire. Icarus (ComfyUI node) + Daedalus (back-half server).
No visual example yet
Explore the skillTimoBolkart
This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.
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Explore the skillrshankras
SwiftUI animation patterns including springs, transitions, PhaseAnimator, KeyframeAnimator, SF Symbol effects, scroll-driven effects, mesh gradients, text renderers, and…
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Explore the skilldembsky
Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows,…