No visual example yet
Explore the skillGh Space Shooter
czl9707
Visualizes GitHub contribution graphs as Space Shooter!
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
Find a skill for your next task. Preview examples where available.
1–16 / 34
Results: 34
No visual example yet
Explore the skillczl9707
Visualizes GitHub contribution graphs as Space Shooter!
No visual example yet
Explore the skillDonchitos
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
No visual example yet
Explore the skillgonglei007
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
No visual example yet
Explore the skillkillop
A wonderful list of Game Development resources.
No visual example yet
Explore the skillThisisGame
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
No visual example yet
Explore the skillYuan-ManX
Your AI Game Dev Hub. The ultimate resource hub for AI-powered game development tools. Discover cutting-edge LLMs, World Model, Agent, Code, Image, Texture, Shader, 3D M…
No visual example yet
Explore the skillgamedev-skills
Game-development Agent Skills for AI coding agents: install once and a master router loads the right skill for your engine and task. 66 original, version-pinned skills (…
No visual example yet
Explore the skillworldwonderer
将任何小说蒸馏为可玩的游戏 · Turn any novel into a playable game — a 7-skill adaptation pipeline for Claude Code, Codex & Kimi Code(k3)
No visual example yet
Explore the skillwellingfeng
UltraGameStudio - AI coding agent for game development: engine workflows, gameplay code, and asset generation.
No visual example yet
Explore the skill레트로 게임 한글 패치 제작 전 파이프라인 에이전트 스킬 · Agent skill for end-to-end Korean (Hangul) fan-translation patches for retro games
No visual example yet
Explore the skillMengTo
Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups…
No visual example yet
Explore the skillBuild, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic j…
No visual example yet
Explore the skillMengTo
Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. Use when choosing among imported meshes, procedural 3D geometry, AI-generated refer…
No visual example yet
Explore the skillBuild, tune, or test a Three.js game for mobile web. Use for touch movement, action controls, target selection, touch inventory, safe areas, portrait/landscape layouts,…
No visual example yet
Explore the skillclshortfuse
RenoDX workflow for setting up or resuming game mod development with Clang debug builds, DevKit, MCP bridge, ReShade game-folder links, live shader paths, per-game addon…
No visual example yet
Explore the skillImplement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and came…