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Explore the skillGodotMaker
RandallLiuXin
Autonomous text-to-game pipeline for Godot, powered by Claude Code
OPENAGENTSKILL / DIRECTORY
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Results: 16
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Explore the skillRandallLiuXin
Autonomous text-to-game pipeline for Godot, powered by Claude Code
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Explore the skillendlessm
Block-based visual programming plugin for Godot
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Explore the skillgodot-gdunit-labs
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene t…
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Explore the skilljame581
Agentic skills framework for Godot 4.x. Domain-specific skills for AI coding agents (Claude Code, Copilot, Gemini, Cursor)
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Explore the skillgamedev-skills
Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Us…
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Explore the skillgamedev-skills
Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain set…
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Explore the skillgamedev-skills
Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events,…
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Explore the skillgamedev-skills
Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for…
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Explore the skilljame581
Use when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C#
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Explore the skilljame581
Use when reviewing GDScript or C# Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls
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Explore the skilljame581
Use when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes
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Explore the skillgamedev-skills
Game-development Agent Skills for AI coding agents: install once and a master router loads the right skill for your engine and task. 66 original, version-pinned skills (…
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Explore the skilljame581
Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels
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Explore the skillad-si
Over 1000 flashcards to learn Rust, SQLite, Lua, C, Godot, or Wolfram Language from first principles. Written in markdown with script to convert them to Anki decks or PD…
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Explore the skillgodot-fun
Generate single-line Conventional Commits messages by analyzing git diffs and repository history. Use when the user asks for commit messages, help writing commits, revie…
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Explore the skillMikeSchulze
A Godot Unit Test Framework. Support for gdScript and c# unit testing