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Explore the skillgodot-shaders
gamedev-skills
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hin…
OPENAGENTSKILL / DIRECTORY
다음 작업에 맞는 스킬을 찾아보세요. Codex, Claude Code, Cursor 등을 지원합니다.
13 Skills
검색 결과: 13
파일 다운로드, 설치 명령 복사 성공, 원본 사이트 클릭, Agent 실행 보고를 매번 집계합니다. 반복 작업과 기록된 이력을 포함하며 고유 사용자나 설치 성공 수가 아닙니다. 최대 5분 지연됩니다.
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Explore the skillgamedev-skills
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hin…
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Explore the skillthedivergentai
Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression),…
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Explore the skillgamedev-skills
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character ani…
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Explore the skillgamedev-skills
Play and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-t…
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Explore the skillthedivergentai
Expert patterns for Godot AutoLoad (singleton) architecture including global state management, scene transitions, signal-based communication, dependency injection, autol…
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Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/st…
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Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition co…
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Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, c…
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Explore the skilljame581
Use when implementing animations — AnimationPlayer, AnimationTree, blend trees, state machines, sprite animation, and code-driven animation
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Use when implementing audio — audio buses, AudioStreamPlayer, spatial audio, music management, SFX pooling, and dynamic mixing
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Use when importing and managing assets — image compression, 3D scene import, audio formats, resource formats, and import configuration
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Explore the skillgamedev-skills
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox)…
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Explore the skillthedivergentai
Docs-first stub for Bevy 2D sprite animation. Godot counterpart: godot-2d-animation. Keywords: Bevy, sprite, animation, AnimationPlayer, AnimationClip, 2D.