Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
Skill ディレクトリ
AI Agent のための再利用可能な Skill を見つける。
すべての推奨は、リポジトリ、監査、インストール経路に明確につながっています。
検索結果: spatial
英語版ディレクトリReviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
🐍 Geometric Computer Vision Library for Spatial AI
PostGIS spatial database extension to PostgreSQL [mirror]
A platform-neutral analytical skill that profiles messy data, selects adaptive methods, and produces source-backed visual reports for high-stakes decisions.
A python library for multi omics included bulk, single cell and spatial RNA-seq analysis.
A Codex-first agent skill that turns spatial data into polished, verified interactive maps and report-ready figures.
⚡️The spatial perception framework for rapidly building smart robots and spaces
Cosmos-Transfer2.5, built on top of Cosmos-Predict2.5, produces high-quality world simulations conditioned on multiple spatial control inputs.
Spatial Single Cell Analysis in Python
This layout engine can solve the hardest layout problems imaginable. Its output is DTP grade and deterministic. It's faster than engines written in C++ because it's not traditional. Backed by game engine tech, it has a microkernel and runs a spatial-temporal simulation instead of a giant complex pagination loop.