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AI Agent Skills

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検索結果 · “collision-avoidance”

18 Skills

検索結果: 18

ハードウェア・IoT

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urdf

earthtojake

URDF robot description authoring and validation. Use when creating, editing, inspecting, validating, or debugging `.urdf` files, robot links, joints, limits, inertials,…

価格未確認ハードウェア・IoTClaude Code
1.4万GitHub
開発・テスト

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Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups…

価格未確認開発・テストClaude Code
5689GitHub
その他

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camera-systems

gamedev-skills

Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person lo…

価格未確認その他Claude Code
1377GitHub
その他

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roblox-physics

gamedev-skills

Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, m…

価格未確認その他Claude Code
1337GitHub
その他

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pygame-core

gamedev-skills

Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group manage…

価格未確認その他Claude Code
1322GitHub
その他

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godot-physics

gamedev-skills

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts…

価格未確認その他Claude Code
1302GitHub
開発・テスト

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godot-tilemap

gamedev-skills

Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain set…

価格未確認開発・テストClaude Code
1302GitHub
ブラウザ・自動化

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physics-tuning

gamedev-skills

Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tun…

価格未確認ブラウザ・自動化Claude Code
800GitHub

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