Direktori skill

Temukan skill yang dapat digunakan kembali untuk AI agents.

Cari skill GitHub nyata berdasarkan tugas lalu periksa stars, trust, audit, kategori, dan jalur pemasangan sebelum digunakan.

Setiap rekomendasi tetap terhubung dengan repositori, audit, dan jalur pemasangannya.

Hasil pencarian: glsl-shaders

Direktori bahasa Inggris

A Three.js agent skill pack for generating high-quality 3D graphics, scenes, and games, packaged for AI coding agents like Claude Code, Codex, and Cursor.

530
Stars
84/100
Kepercayaan
Kategori: design-creativeAudit

A Claude Code skill that packages expert SceneKit knowledge for making polished 3D object animations in SwiftUI apps, with baked choreography, physics, and real shadows.

99
Stars
68/100
Kepercayaan
Kategori: design-creativeAudit

A collection of 13 reusable AI agent skills for Minecraft 1.21.x development and operations, with plugin bundles for Codex and Claude Code.

98
Stars
66/100
Kepercayaan
Kategori: coding-agentsAudit

A friendly web-component for writing and rendering shaders.

588
Stars
69/100
Kepercayaan
Kategori: design-creativeAudit

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

820
Stars
64/100
Kepercayaan
Kategori: design-creativeAudit

Design and review production-grade low-latency VisionCamera v5 pipelines. Use for real-time GPU, ML, CV, Skia or WebGPU overlays, Nitro frame plugins, zero-copy interop, frame budgets, and latency profiling. Use the general react-native-vision-camera skill for setup, capture, controls, basic frame outputs, or v4 migration.

161
Stars
61/100
Kepercayaan
Kategori: design-creativeAudit

A collection of AGSL shaders rendered in Jetpack Compose

163
Stars
65/100
Kepercayaan
Kategori: design-creativeAudit

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) โ€” including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

57
Stars
57/100
Kepercayaan
Kategori: researchAudit

DORMANT (ADR-0017, 2026-07-20) - the TERMINAL VELOCITY scroll-film was retired and apps/landing is a static site with no GL surface; this skill is preserved for any future WebGL rebuild (conventions, verified version pins, playhead/scroll-rig/VAT/Gerstner/post-chain patterns, budgets, gate + semantic-layer machinery). Do not load for current apps/landing work - the static site routes to project-steward.

48
Stars
60/100
Kepercayaan
Kategori: design-creativeAudit

Various pretty-ish Processing sketches by Odditica. About 50% shaders.

179
Stars
57/100
Kepercayaan
Kategori: design-creativeAudit

6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.

136
Stars
62/100
Kepercayaan
Kategori: design-creativeAudit