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Explore the skillDesign new measurement paths or reconstruct, audit, and revise Blender optical-table systems from measurement requirements, 2D schematics, and provenance-bound CAD. Use…
OPENAGENTSKILL / DIRECTORY
Temukan skill untuk tugas berikutnya dengan Codex, Claude Code, Cursor, dan lainnya.
23 Skills
Hasil: 23
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Explore the skillDesign new measurement paths or reconstruct, audit, and revise Blender optical-table systems from measurement requirements, 2D schematics, and provenance-bound CAD. Use…
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Explore the skillmajiayu000
根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用 blende…
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Explore the skillCheshireJCat
Animate objects, cameras, lights, and properties in Blender — keyframes, F-curves, easing (Bezier, Linear, Sine, Bounce, Elastic), shape keys (morph targets / blendshape…
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Explore the skillCheshireJCat
Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes per-format settings, embed/unpack textu…
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Explore the skillCheshireJCat
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export…
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Explore the skillCheshireJCat
UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender assets for glTF/GLB export. Use whenever the user provi…
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Explore the skillCheshireJCat
Orchestrate a fail-gated, source-locked Blender reconstruction of mascots, logos, brand avatars, and stylized flat characters from wireframes, texture packs, and orthogr…
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Explore the skillEverettFish
Turn a description or reference image into an editable Blender holographic card and an interactive Three.js website.
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Explore the skillheygen-com
Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. L…
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Explore the skillAlphaGBM
Howard Marks-style market cycle position 0-100, with 0 = panic bottom (hard offense) and 100 = euphoric top (hard defense). Blends VIX (40%) + SPY IV Rank (25%) + Put/Ca…
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Explore the skilljame581
Use when implementing animations — AnimationPlayer, AnimationTree, blend trees, state machines, sprite animation, and code-driven animation
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Explore the skillthedivergentai
Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition co…
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Explore the skillgamedev-skills
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character ani…
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Explore the skillthedivergentai
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, c…
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Explore the skillquodsoler
Use when writing or debugging Unreal Engine animation C++: AnimInstance subclasses, thread-safe update, FAnimInstanceProxy, montage playback and delegates, anim notifies…
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Explore the skillquodsoler
Use when building or fixing Unreal Engine cameras — spring-arm third-person rigs, first-person cameras, view-target blends, camera shakes, camera modifiers, cine cameras…