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AI Agent Skills

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Résultats · “gdscript”

28 Skills

Résultats: 28

Vidéo et audio

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Expert patterns for AnimationTree including StateMachine transitions, BlendSpace2D for directional movement, BlendTree for layered animations, root motion, transition co…

Prix non confirméVidéo et audioClaude Code
660GitHub
Recherche

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godot-ability-system

thedivergentai

Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resourc…

Prix non confirméRechercheClaude Code
660GitHub
Sécurité

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godot-auditor

thedivergentai

Godot Expert Auditor: Aurelius. Exhaustive never-list enforcement and architectural slap-down for Godot 4.7 projects. Use when auditing signal decay, ObjectDB orphans, t…

Prix non confirméSécuritéClaude Code
660GitHub
Vidéo et audio

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godot-2d-animation

thedivergentai

Expert patterns for 2D animation in Godot using AnimatedSprite2D and skeletal cutout rigs. Use when implementing sprite frame animations, procedural animation (squash/st…

Prix non confirméVidéo et audioClaude Code
659GitHub
Navigateur et automatisation

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godot-3d-materials

thedivergentai

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes,…

Prix non confirméNavigateur et automatisationClaude Code
660GitHub
Design et UI

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godot-adapt-3d-to-2d

thedivergentai

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-s…

Prix non confirméDesign et UIClaude Code
659GitHub
Sécurité

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godot-analyst

thedivergentai

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, depende…

Prix non confirméSécuritéClaude Code
659GitHub
Navigateur et automatisation

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godot-ai-navigation

thedivergentai

AI movement decision router for chase, patrol, crowd, and bake choices on top of NavigationAgent/Server. Use when deciding node agent vs RID server, bake vs obstacle, la…

Prix non confirméNavigateur et automatisationClaude Code
648GitHub
Navigateur et automatisation

No visual example yet

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godot-adapt-2d-to-3d

thedivergentai

Expert patterns for migrating 2D games to 3D including node type conversions, camera systems (third-person, first-person, orbit), physics layer migration, sprite-to-mode…

Prix non confirméNavigateur et automatisationClaude Code
657GitHub

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