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Explore the skillaudio-volume-adjust
godot-fun
Adjusts audio file volume up or down using FFmpeg. Use when the user wants to change volume, boost or reduce loudness, attenuate or amplify SFX/UI/BGM, apply dB gain, ra…
OPENAGENTSKILL / DIRECTORY
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7 Skills
Resultados: 7
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Explore the skillgodot-fun
Adjusts audio file volume up or down using FFmpeg. Use when the user wants to change volume, boost or reduce loudness, attenuate or amplify SFX/UI/BGM, apply dB gain, ra…
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Explore the skillgodot-fun
Normalizes asset filenames by splitting on common separators, stripping asset IDs and optional user strings from each segment, then joining with underscores (snake_case)…
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Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside that selection. Use when enclosed white isla
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Removes image backgrounds and exports transparent PNGs using rembg (U2Net / BiRefNet). Use when the user wants background removal, matting, cutout, æŠ å›¾, tran
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Resizes a single image to explicit width and height using ImageMagick. Use when the user wants image resize, scale a sprite/texture, resize a UI asset or icon, or mentio…
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Converts image files to PNG using FFmpeg while preserving dimensions and alpha. Use when the user wants to convert images to PNG, transcode JPG/WebP/GIF/BMP/TIFF to PNG,…
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Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. Use when the user wants loudness normalization, volume matching, unified…