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Explore the skillgodot-physics
gamedev-skills
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts…
OPENAGENTSKILL / DIRECTORY
Encuentra una habilidad para tu próxima tarea con Codex, Claude Code, Cursor y más.
12 Skills
Resultados: 12
Cuenta cada archivo descargado, comando de instalación copiado, clic al sitio de origen y ejecución reportada por un Agent, incluidas repeticiones e historial registrado. No son usuarios únicos ni instalaciones confirmadas. Hasta 15 minutos de demora.
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Explore the skillgamedev-skills
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts…
No visual example yet
Explore the skilljame581
Use when building in-game HUDs — health bars, score displays, minimap, notifications, and damage numbers
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Explore the skilljame581
Use when implementing input — InputEvent system, Input Map actions, controllers/gamepads, mouse/touch, action rebinding, and input architecture
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Explore the skilljame581
Use when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard
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Explore the skilljame581
Use when implementing game math — vectors, transforms, interpolation, curves, random number generation, and common geometric recipes
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Explore the skillgamedev-skills
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person lo…
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Explore the skillthedivergentai
Docs-first stub for Bevy 3D lights. Godot counterpart: godot-3d-lighting. Keywords: Bevy, lighting, directional, point, spot, bevy_light, PBR.
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Explore the skillthedivergentai
Docs-first stub for Bevy PBR materials. Godot counterpart: godot-3d-materials. Keywords: Bevy, StandardMaterial, PBR, material, ExtendedMaterial.
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Explore the skillthedivergentai
Docs-first stub for Bevy 3D level assembly. Godot counterpart: godot-3d-world-building. Keywords: Bevy, level, scene, mesh, world, ECS.
No visual example yet
Explore the skillthedivergentai
Docs-first stub for Bevy abilities. Godot counterpart: godot-ability-system. Keywords: Bevy, ability, cooldown, ECS, gameplay.
No visual example yet
Explore the skillthedivergentai
Docs-first stub for moving a Bevy game from 2D to 3D. Godot counterpart: godot-adapt-2d-to-3d. Keywords: Bevy, 2D, 3D, adapt, camera, sprite.
No visual example yet
Explore the skillthedivergentai
Docs-first stub for moving a Bevy game from 3D to 2D. Godot counterpart: godot-adapt-3d-to-2d. Keywords: Bevy, 3D, 2D, adapt, sprite, camera.