OPENAGENTSKILL / DIRECTORY

AI Agent Skills

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Ergebnisse · “struct”

11 Skills

Ergebnisse: 11

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Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ri…

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3010GitHub
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Design & UI

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Golang struct and interface design patterns — composition, embedding, type assertions, type switches, interface segregation, dependency injection via interfaces, struct…

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3280GitHub
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Design & UI

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Use when working with Go slices, maps, or arrays — choosing between new and make, using append, declaring empty slices (nil vs literal for JSON), implementing sets with…

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155GitHub
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Design & UI

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Idiomatic Golang design patterns — functional options, constructors, error flow and cascading, resource management and lifecycle, graceful shutdown, resilience, architec…

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3022GitHub
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Design & UI

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Golang refactoring — safe, at-scale restructuring of existing Go code: a coverage-adaptive safety net, behavior-preserving transforms (gopls Rename/Extract, `gofmt -r`,…

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3269GitHub
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Design & UI

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Implements error handling patterns, structured logging, retry strategies, circuit breakers, and graceful degradation. Use when designing error handling, setting up loggi…

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1413GitHub
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Design & UI

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Design .NET types for performance. Seal classes, use readonly structs, prefer static pure functions, avoid premature enumeration, and choose the right collection types.

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1135GitHub
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Design & UI

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Use when declaring or initializing Go variables, constants, structs, or maps — including var vs :=, reducing scope with if-init, formatting composite literals, designing…

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156GitHub
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Design & UI

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Use when designing a Go constructor or factory function with optional configuration — especially with 3+ optional parameters or extensible APIs. Also use when building a…

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155GitHub
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Design & UI

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Use when organizing functions within a Go file, formatting function signatures, designing return values, or following Printf-style naming conventions. Also use when a us…

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155GitHub
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