OPENAGENTSKILL / DIRECTORY

AI Agent Skills

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Ergebnisse · “multiplayer”

7 Skills

Ergebnisse: 7

Design & UI

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Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensatio…

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659GitHub
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Design & UI

No visual example yet

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godot-multiplayer

gamedev-skills

Build networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()),…

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1083GitHub
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Design & UI

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unity-multiplayer

Nice-Wolf-Studio

Unity 6 multiplayer and networking guide. Use when building multiplayer games, working with Netcode for GameObjects, NetworkManager, NetworkObject, NetworkBehaviour, RPC…

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30GitHub
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Design & UI

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roblox-networking

gamedev-skills

Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate l…

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1322GitHub
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Design & UI

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READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm s…

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57GitHub
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Design & UI

No visual example yet

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convex-design

get-convex

Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time m…

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53GitHub
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