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查看技能说明blender-modeling
CheshireJCat
Create and edit 3D meshes in Blender — primitives, hard-surface modeling, mesh operators, modifier stacks (Bevel, Subdivision, Boolean, Mirror, Array, Solidify), bmesh-l…
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9 Skills
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查看技能说明CheshireJCat
Create and edit 3D meshes in Blender — primitives, hard-surface modeling, mesh operators, modifier stacks (Bevel, Subdivision, Boolean, Mirror, Array, Solidify), bmesh-l…
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查看技能说明CheshireJCat
End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms → materials → detail → render → composite → export…
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查看技能说明CheshireJCat
Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhoue…
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查看技能说明Design new measurement paths or reconstruct, audit, and revise Blender optical-table systems from measurement requirements, 2D schematics, and provenance-bound CAD. Use…
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查看技能说明majiayu000
根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用 blende…
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查看技能说明LobzyJay
Use this skill whenever Blender is the working tool. Triggers on "Blender", "bpy", "geometry nodes", "Cycles", "EEVEE", "Principled BSDF", "F-curve", "NLA", "keyframe in…
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查看技能说明EverettFish
Turn a description or reference image into an editable Blender holographic card and an interactive Three.js website.
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查看技能说明LobzyJay
Use this skill whenever motion, animation, timing, easing, or composition over time is the subject. Triggers on "animate", "motion", "easing", "timing", "keyframe", "tra…
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查看技能说明LobzyJay
Use this skill when something has gone wrong, looks wrong, or needs a second opinion. Triggers on: "something looks off", "this doesn't look right", "why is this happeni…