analytical-method-validation
K-Dense-AI
Plan, execute, and document validation, verification, and transfer of analytical procedures under the governing framework - ICH Q2(R2) and Q14, USP <1220>/<1225>/<1226>,…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
Search retrieves candidates across the registry and ranks a bounded shortlist by task fit. This count is matching candidates, not the registry total. No suitable match? Try a specific tool or task.
1–9 / 9
Results: 9
K-Dense-AI
Plan, execute, and document validation, verification, and transfer of analytical procedures under the governing framework - ICH Q2(R2) and Q14, USP <1220>/<1225>/<1226>,…
MengTo
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic j…
majidmanzarpour
Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop…
scottstts
Build large procedural oceans and coast transitions in Three.js. Use for WebGPU/TSL FFT oceans, multi-cascade wavelength bands, hybrid FFT plus Gerstner clear-water ocea…
scottstts
Author procedural planetary bodies in Three.js. Use for spherical terrain, continents, ridges, craters, biome masks, coastlines, material variation, analytic normals, al…
jame581
Use when working with 3D-specific systems — materials, lighting, shadows, environment, global illumination, fog, LOD, occlusion culling, and decals in Godot 4.3+
jaccen
3DGS compression-to-deployment pipeline: quantization (scalar/VQ/mixed-precision), pruning (coreset/adaptive/variational/merge/Bayesian), progressive streaming & LoD, We…
calesthio
Use this skill to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery…
calesthio
Use this skill for provider-independent reality capture that turns photographed or video-derived real places, objects, aerial sites, interiors, or people into photogramm…
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
No external entries match this query.