CalibrationTools
tier4
sensor calibration tools for autonomous driving and robotics
OPENAGENTSKILL / DIRECTORY
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1–16 / 47
Results: 47
tier4
sensor calibration tools for autonomous driving and robotics
lessthanoptimal
Fast computer vision library for SFM, calibration, fiducials, tracking, image processing, and more.
SharpAI
Open-Source AI Camera Skills Platform, AI NVR & CCTV Surveillance. Local VLM video analysis with Qwen, DeepSeek, SmolVLM, LLaVA, YOLO26. LLM-powered agentic security cam…
GrapheneOS
Modern camera app focused on privacy and security with QR & barcode scanning.
Robertleoj
Camera calibration library with spline and parametric distortion models. Maximally powerful, minimally complex.
Michael-A-Kuykendall
Professional desktop camera plugin for Tauri with WebRTC live preview, automated quality validation, and advanced hardware controls. Zero-config cross-platform solution…
NVIDIA
Calibrate a new dataset from live RTSP camera streams via the AutoMagicCalib REST API. Use when the user provides RTSP URLs or asks to calibrate live cameras; VIOS recor…
MengTo
Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and came…
NVIDIA
Run end-to-end calibration on the shipped sample dataset (sdg_08_2_sample_data_010926.zip) against a running AMC microservice. Use when user says 'test sample dataset',…
NVIDIA
Launch AutoMagicCalib microservice and web UI from NGC release images via Docker Compose. Use when user says 'deploy auto calibration', 'launch auto calibration', 'launc…
NVIDIA
Calibrate a new dataset from pre-recorded video files via the AutoMagicCalib REST API. Use when user has local MP4s and says 'calibrate my videos', 'run AMC on these vid…
NVIDIA-AI-Blueprints
Use to run AutoMagicCalib on local MP4s, RTSP, or the bundled sample dataset, and to deploy vss-auto-calibration when needed. Do not use for non-AMC calibration or runti…
gamedev-skills
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person lo…
jame581
Use when implementing cameras — smooth follow, screen shake, camera zones, and transitions for 2D and 3D
dexhunter
Write precise Seedance 2.0 prompts for multimodal video, camera movement, editing, music, and product storytelling.
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