Youtube Clips Automator
eddieoz
MARCELO: an AI powered bot to automate the editing and thumbnail creation for your Youtube clips channel
OPENAGENTSKILL / DIRECTORY
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Results: 411
eddieoz
MARCELO: an AI powered bot to automate the editing and thumbnail creation for your Youtube clips channel
maxrave-dev
Implement a programmatic audio fade — a sleep timer, an alarm ramp, a duck — on a gain line of its own instead of the user's volume, and restore that gain from the playe…
maxrave-dev
Hold Android audio focus once at app level when several player instances are alive at the same time — dual-player crossfade, precached players — and keep focus-driven du…
AlemTuzlak
Use when the user wants to turn a raw talking-head / screen-share recording into a finished, edited, annotated video plus a full content package. Removes silences, flags…
AlemTuzlak
Use when the user wants to transcribe a video or audio file to text with word-level timestamps — spins up a self-contained local Whisper (whisper.cpp) Docker service bun…
yc9701
Tools for ASR Corpus Generation from Online Video
charliegerard
Interact with the browser using the Freedrum sensors in JavaScript
godot-fun
Reduces background noise in a single audio file using FFmpeg afftdn. Use when the user wants audio denoise, noise reduction, hiss removal, room noise cleanup, or SFX/voi…
godot-fun
Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg. Use when the user wants audio fade, fade in/out, smooth attack/release, crossfade…
godot-fun
Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg. Use when the user wants loudness normalization, volume matching, unified…
godot-fun
Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg. Use when the user wants sample rate standardization, resample to 44.1 kHz…
godot-fun
Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the user wants to split audio, divide a clip into two p…
godot-fun
Converts a single audio file to OGG Vorbis using FFmpeg for Godot-ready compressed assets. Use when the user wants to convert audio to OGG, transcode WAV/MP3/FLAC/AAC to…
godot-fun
Converts a single audio file to WAV (PCM) using FFmpeg while preserving source quality. Use when the user wants to convert audio to WAV, transcode MP3/OGG/FLAC/AAC to WA…
pac-dev
godot-fun
Removes all audio and music tracks from a single video file using FFmpeg, keeping the video stream (stream copy by default). Use when the user wants to mute a video, str…