threejs-gameplay-systems
majidmanzarpour
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collisi…
OPENAGENTSKILL / DIRECTORY
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49–57 / 57
Results: 57
majidmanzarpour
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collisi…
parkpow
Automatic License Plate Recognition (ALPR) or Automatic Number Plate Recognition (ANPR) software that works with any camera.
CharlesWiltgen
Use when working with camera, photos, audio, haptics, ShazamKit, or Now Playing. Covers AVCaptureSession, PHPicker, PhotosPicker, AVFoundation, Core Haptics, audio recog…
AmmarkoV
Real-time 3D full-body reconstruction from a single camera, Multiperson BVH output, Pure C++ runtime, ONNX + ggml, 70-joint skeleton with hands.
pexoai
Animate a still image into a finished, moving video with Pexo. Upload a photo and Pexo adds natural motion, camera moves, and transitions, auto-picks the best image-to-v…
aashaexo
Combines pattern detection, statistical writing signals, and voice calibration to make drafts sound more human.
suislanchez
Multi-platform prediction market trading bot: trades weather temperature markets on Kalshi (KXHIGH series) and Polymarket using 31-member GFS ensemble forecasts + BTC 5-…
fetty31
A tightly coupled and real time LiDAR-Inertial SLAM algorithm. Based upon LIMO-Velo and FAST_LIO projects.
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
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