robot-perception
arpitg1304
Comprehensive best practices for robot perception systems covering cameras, LiDARs, depth sensors, IMUs, and multi-sensor setups. Use this skill when working with RGB im…
OPENAGENTSKILL / DIRECTORY
Find a skill for your next task. Explore tools for Codex, Claude Code, Cursor and more.
Search retrieves candidates across the registry and ranks a bounded shortlist by task fit. This count is matching candidates, not the registry total. No suitable match? Try a specific tool or task.
33–47 / 47
Results: 47
arpitg1304
Comprehensive best practices for robot perception systems covering cameras, LiDARs, depth sensors, IMUs, and multi-sensor setups. Use this skill when working with RGB im…
AlpacaLabsLLC
Search for EPDs by product category, CSI division, or material type — finds EPDs from EC3, program operator registries, and manufacturer sites. Use when the user asks to…
AlpacaLabsLLC
Write CSI specification language for EPD submittals and sourced GWP limits. Use to add embodied-carbon or EPD requirements to specs; not to parse, find, or compare EPDs.
arpitg1304
Patterns and best practices for integrating ROS2 systems with web technologies including REST APIs, WebSocket bridges, and browser-based robot interfaces. Use this skill…
PeterFWS
[ICRA'23] The official Implementation of "Structure PLP-SLAM: Efficient Sparse Mapping and Localization using Point, Line and Plane for Monocular, RGB-D and Stereo Camer…
qdrant
Setting up and running Qdrant Hybrid Cloud on your own Kubernetes cluster (managed, on-prem, or edge): prerequisites, storage/CSI and backups, installing the Qdrant Clou…
alejandrofontan
Any-Feature V-SLAM is an automated visual SLAM library for Monocular cameras capable of switching to a chosen type of feature effortlessly and without manual interventio…
palmier-io
Edit multi-camera / shared-audio sessions (podcasts, interviews, panels) inside Palmier Pro — create a multicam group first, verify sync and mic-to-person mapping, then…
CheshireJCat
Light Blender scenes professionally — three-point setups, HDRI environments, studio/cinematic/dramatic configurations, light groups, color temperature, soft vs hard shad…
CheshireJCat
Animate objects, cameras, lights, and properties in Blender — keyframes, F-curves, easing (Bezier, Linear, Sine, Bounce, Elastic), shape keys (morph targets / blendshape…
Nice-Wolf-Studio
Unity 6 graphics and rendering guide. Use when working with render pipelines (URP, HDRP, Built-in), shaders, Shader Graph, materials, textures, cameras, post-processing,…
Nice-Wolf-Studio
Unity 6 Cinemachine camera system guide. Use when working with virtual cameras, camera blending, follow cameras, FreeLook, camera shake, or state-driven cameras. Covers…
markusleben
Use when working with Home Assistant cameras — taking a snapshot for the agent to look at, getting a stream URL, recording, casting a camera stream to a TV or speaker di…
playcanvas
Use when writing or reviewing PlayCanvas Engine code involving entity transforms, cameras, physics, materials, model orientation, bounds, or imports to apply the Engine'…
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
No external entries match this query.