presentation-creator
getsentry
Create data-driven presentation slides using React, Vite, and Recharts with Sentry branding. Use when asked to "create a presentation", "build slides", "make a deck", "c…
OPENAGENTSKILL / DIRECTORY
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Results: 111
getsentry
Create data-driven presentation slides using React, Vite, and Recharts with Sentry branding. Use when asked to "create a presentation", "build slides", "make a deck", "c…
Leonxlnx
LUMEN, a generative shader studio. 9 WebGL2 art modes plus synth style blending, perfect-loop animation, gradient sets, share codes and PNG/WebM/GIF export. Zero depende…
jakubkrehel
Helps you figure out how something was built on the web.
jakubkrehel
Polishes and improves the UI in your project. Covers concentric border radius, optical alignment, surface depth, contextual icons, hit areas and more.
jakubkrehel
Combines all of the `better-*` skills into a single review across accessibility, layout, writing, typography, color and UI polish.
cclank
Create premium hand-drawn architecture and process diagrams in the Lanshu animated GIF style, with editable .excalidraw files, static PNG previews, and genuinely animate…
plannotator
Design principles and creative direction for building HTML artifacts — pages, reports, plans, landing pages, demos, decks, and small tools. Use when creating or restylin…
callstackincubator
Reviews React Native TV apps for focus/D-pad navigation, 10-foot UI layout, TV playback/DRM integration, low-memory TV performance, and TV accessibility. Use when buildi…
majidmanzarpour
Entrypoint for building, upgrading, and finishing Three.js browser games. Routes work across the sibling threejs-* skills for gameplay, graphics, UI, 3D/image/audio asse…
Pluviobyte
Create dark cinematic SaaS/product motion videos in the Presenton-like "magic UI" style: black starfield stage, bottom purple glow, large kinetic type, cyan-to-magenta C…
gooseworks-ai
Assemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment…
CharlesWiltgen
Use when building ANY 2D or 3D game with SpriteKit, SceneKit, or RealityKit, or adding touch controls or game controller support. Covers scene graphs, ECS, physics, acti…
antgroup
[CVPR 2025] EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
fudan-generative-vision
[ECCV 2024] Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance
ali-vilab
Code for SCIS-2025 Paper "UniAnimate: Taming Unified Video Diffusion Models for Consistent Human Image Animation".
Owner-curated external sources. Not filtered by the scores or compatibility controls above; excluded from GitHub rankings and automatic installation.
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