Slashy
alyssaxuu
Supercharge Notion with custom commands to record, draw, and more ✍️
OPENAGENTSKILL / DIRECTORY
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Results: 1434
alyssaxuu
Supercharge Notion with custom commands to record, draw, and more ✍️
cvondrick
Efficiently Scaling Up Video Annotation with Crowdsourced Marketplaces. IJCV 2012
jianshuo
Use when the user has a video + an SRT and wants the subtitles either burned into the pixels (libass, always-visible) or soft-muxed as a togglable track. Also handles th…
naive-kun
End-to-end, stateful talking-head video production for complete beginners and experienced editors. Use when a user wants optional rough-cut guidance, transcription or ca…
shootthesound
A ComfyUI node pack that implements FreeLong (NeurIPS 2024) spectral blending for Wan 2.2 video generation
haidrrrry
Create and edit professional motion graphics videos with Remotion (React-based video). Use this skill EVERY time the user wants to create a video, edit a video, animate…
sergeytulyakov
MoCoGAN: Decomposing Motion and Content for Video Generation
yulunzhang
A list of resources for video enhancement, including video super-resolutio, interpolation, denoising, compression artifact removal et al..
dfaker
UI and Automation to cut, filter and join high quality webms, mp4s or gifs.
lagmoellertim
Console Interface and Library to remove silent parts of a media file 🔈
karaage0703
ポッドキャストの音声取得・文字起こし・まとめを行う統合スキル。「ポッドキャストまとめて」「音声配信をダウンロード」「Podcastの内容を教えて」で使用。
godot-fun
Trims leading and trailing silence from audio files using FFmpeg. Use when the user wants audio trim, trim silence at start/end, remove leading/trailing silence, batch S…
godot-fun
Adjusts audio file volume up or down using FFmpeg. Use when the user wants to change volume, boost or reduce loudness, attenuate or amplify SFX/UI/BGM, apply dB gain, ra…
godot-fun
Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop. Use when the user wants to split sprite sheets, extract animation frames, divide grid ima…
rcosteira79
Use when writing, fixing, or refactoring Android/KMP code in Kotlin — a test-first (RED-GREEN-REFACTOR) foundation plus the Android/KMP test traps: Compose-test dispatch…
rcosteira79
Use when designing or reviewing Android UI — applies Material Design 3 UX principles covering touch targets, spacing, navigation patterns, accessibility, animation timin…