2d-essentials
jame581
Use when working with 2D-specific systems — TileMaps, parallax scrolling, 2D lights and shadows, canvas layers, particles 2D, custom drawing, and 2D meshes in Godot 4.3+
OPENAGENTSKILL / DIRECTORY
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jame581
Use when working with 2D-specific systems — TileMaps, parallax scrolling, 2D lights and shadows, canvas layers, particles 2D, custom drawing, and 2D meshes in Godot 4.3+
Echo-aloha
Build PFC 5.0 asphalt-mixture specimens with explicit aggregate objects, a declared homogenized-mastic or fine-particle abstraction, residual air voids, measured gradati…
manusco
Game Architect Specialist. Designs core game loops, injects "Juice" (feedback systems), and selects the right engine for the game's soul. Use when designing a core loop…
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