game-ui-ux
gamedev-skills
Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/…
OPENAGENTSKILL / DIRECTORY
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gamedev-skills
Design and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/…
NVlabs
Use when inspecting YAM logs, videos, SAM3 overlays, observations, planner previews, function-call JSON, result files, or failure evidence.
CheshireJCat
Ensure textures and decals cover all visible surfaces of a closed or extruded Blender asset, especially front/back caps and sidewalls, instead of relying on partial proj…
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