render-3d-character-explainer
gooseworks-ai
Assemble a glossy 3D-character animated-explainer video ad (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N…
OPENAGENTSKILL / DIRECTORY
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Results: 5
gooseworks-ai
Assemble a glossy 3D-character animated-explainer video ad (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N…
jame581
Use when building character abilities — Resource-based abilities with cost/cooldown/cast, buffs/debuffs, stat modifiers, gameplay tags, and HUD binding
pproenca
Migrates a nuqs codebase off pre-v2.5 patterns — deprecated `throttleMs`, hand-rolled setTimeout/useState debounce around `useQueryState`, unchecked `parseAsJson` casts,…
palmier-io
Color grade clips the way a professional colorist does — normalize, balance, match, then build a look — using inspect_color scopes and apply_color (exposure, white balan…
palmier-io
Base craft for AI video prompts inside Palmier Pro across Seedance, Kling, MiniMax H3/Hailuo, Grok, and Veo. Assigns @Image/@Video/@Audio authority, locks identity and s…
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