golang-grpc
samber
Provides gRPC usage guidelines, protobuf organization, and production-ready patterns for Golang microservices. Use when implementing, reviewing, or debugging gRPC server…
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samber
Provides gRPC usage guidelines, protobuf organization, and production-ready patterns for Golang microservices. Use when implementing, reviewing, or debugging gRPC server…
managedcode
Build or review gRPC services and clients in .NET. USE FOR: ASP.NET Core gRPC, protobuf contracts, unary or streaming RPC, gRPC client factory, interceptors, deadlines,…
thedivergentai
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensatio…
majiayu000
REST/GraphQL/gRPC API design best practices. Use when designing APIs, defining contracts, handling versioning. Covers OpenAPI 3.2, GraphQL Federation, gRPC streaming.
Nice-Wolf-Studio
Unity 6 multiplayer and networking guide. Use when building multiplayer games, working with Netcode for GameObjects, NetworkManager, NetworkObject, NetworkBehaviour, RPC…
StarDZ-Team
ALWAYS use when touching ANY DayZ file (.c, config.cpp, mod.cpp, .layout, types.xml) or discussing DayZ modding, Enforce Script, or the Enfusion engine. Activate even if…
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